From Text to Hypertext: Manipulating New Media in the Classroom
Abstract. Encouraging learning is a very delicate and intelligent effort. When teachers enter a classroom, they are stepping onto a stage. For managing this stage where the students play the roles of novice learners and for encouraging them to elevate in their roles certain advancement is needed. With the careful transformation from just text-based way of teaching to computer-text/hypertext and manipulating new media strategies, teachers can engage students highly and control the learning environment very actively. Indeed, contemporary literature is influenced highly by digital technology and for this reason utilizing computers and texts with multimedia elements is an inevitable task for keeping the teaching processes updated. However, how teachers can incorporate computer skills and multimedia subject matters to express the lessons within them depend on a very deliberate awareness and knowledge of how to use and manage them in the classroom, which will be the main focus of this paper.
American Association of School Librarians. (2012). Best Websites for Teaching & Learning 2012. Retrieved from http://www.ala.org/aasl/standards-guidelines/best-websites
Hayles, N. K. (2008). Electronic literature: New Horizons for the Literary. Notre Dame: University of Notre Dame.
Mukti, N. A., & Hwa, S. P. (2004). Malaysian Perspective: Designing Interactive Multimedia Learning Environment for Moral Values Education. Educational technology & society, 7(4), 143-152.
Murray, J. (2002). Inventing the Medium: Principles of Design for Digital Environments. Cambridge: MIT Press.
Pullinger, K., & Joseph, C. (2005). Inanimate Alice. Retrieved
Rettberg, J. W. (2012). Electronic Literature Seen from a Distance. Dichtung Journal, A journal of art and culture in digital media. Retrieved from
Rorabaugh, P., & Stommel, J. (2012). On Pedagogical Manipulation. Hybrid Pedagogy, A Teaching, Digital http://www.hybridpedagogy.com/Journal/files/Pedagogy_of_Manipulation.html Learning, and Technology. Retrieved from
Shepherd, M., & Watters, C.(1998). The evolution of cybergenres.
In Proceedings of the Thirthy-First Hawaii International Conference on Cybergenres, (pp. 97-109). Retrieved from
Szczęsna, E., Pisarski, M., & Kubiński, P. (2013). Strategies of Creation of Meaning in Digital Art1. In Proceeding of the International Conference on Communication, Media, Technology www.cmdconf.net/2013/makale/PDF/49.pdf (pp. and Design, 236-241). Retrieved from